Camelot Unfunded
Re: Camelot Uncompressed.... uspcaled
metals
You do not have the required permissions to view the files attached to this post.
Re: Camelot Uncompressed.... uspcaled
all textures are done now, but some are glitched ( like upside), video coming soon
Re: Camelot Uncompressed.... uspcaled
Beautiful work!
I've been trying to learn blender by revamping items in game. The .nif files are pretty rough, as far as blender goes. Lots of holes and pretty basic.
So far I've done Malice's Axe https://imgur.com/WK7OJVS, Bane of Battler https://imgur.com/CKN8AIE, a Dwarven great Sword https://imgur.com/SxXPzZK https://imgur.com/7lV50CJand Spear of Gods (it needed some major modification to be able to print).https://imgur.com/4jRpkpe
Fool's Bow I'm not happy with yet. The snake head ends are hard for me so far. I'm still working on my skills. https://imgur.com/uKOJED4
I've been trying to learn blender by revamping items in game. The .nif files are pretty rough, as far as blender goes. Lots of holes and pretty basic.
So far I've done Malice's Axe https://imgur.com/WK7OJVS, Bane of Battler https://imgur.com/CKN8AIE, a Dwarven great Sword https://imgur.com/SxXPzZK https://imgur.com/7lV50CJand Spear of Gods (it needed some major modification to be able to print).https://imgur.com/4jRpkpe
Fool's Bow I'm not happy with yet. The snake head ends are hard for me so far. I'm still working on my skills. https://imgur.com/uKOJED4
Re: Camelot Uncompressed.... uspcaled
Beautiful work! Congrats on the quality of your revamps, they look amazing.
Just a heads-up though: the DAoC engine wasn’t really built for high-poly meshes, so too many polygons can cause issues in big fights.
If you’re interested, feel free to DM me — we could set up a shared space for files and start building a little team around this.
https://www.youtube.com/watch?v=nGNvGg2NVLw
Just a heads-up though: the DAoC engine wasn’t really built for high-poly meshes, so too many polygons can cause issues in big fights.
If you’re interested, feel free to DM me — we could set up a shared space for files and start building a little team around this.
https://www.youtube.com/watch?v=nGNvGg2NVLw



