Odd thing i find is new campagin system limiting some pve elements to groups 16 and not allowing the smaller BG to do some pve to build and get realm points.
Smaller BG can only flame tower get zerged now. Go Ev do towers get zerged. or most time players log go pve.
When smaller BG could do the new campagin pve elements it allowed the BG to grow get new players and few realm points.
If the two enmy Bgs have numbesr like 250 180 or even 150 and smaller one is in range 50 to 80 i don't see the problem given the underpopulated rvr BG realm the chance to do the pve campagin events.
Or you just find the smaller Bg players log go pve or just don't play. current campaign system desiged break bgs Up . But it does not work when biggist zerg dominates still.
I done taste blood few times and Biggist zerg and side with most players seems win every single time still. Even when small groups spread out flags. Docks spawn points camped.
I been on winning side and it was boreing zerg fest for 20 mins the 3 times i won. And on the looseing side like 3 times as well where stuck mile gate portal and we just tried get out are starting zone.
Also no decent realm points rewards for defending keeps is hurting defense i know this is suppose be included end week campaign points . But people seem prefer the instant reward for haveing to defend a keep or relic.
I found templating easier this season with no high level rogs belive it or not .
I really like new campaign idea and rewards at end it .