
Fury of Nature Healing Bugged
- Bladed Queen
- Esquire

- Posts: 13
- Joined: Fri Dec 09, 2022 4:11 am
Fury of Nature Healing Bugged
I decided to test Fury of Nature, and at least against mobs, it appears bugged. I allowed a grogan to beat up on a lurikeen groupmate and then popped Fury, it consistently healed them for only 2 HP. The char planner also shows a heal value of 2 for it, though by description it should be equal to the styled damage. Another user in the Discord Warden section has also experienced and described this.


Re: Fury of Nature Healing Bugged
Can confirm -
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Re: Fury of Nature Healing Bugged
3The spell description says:
“Target does 2 times more damage with weapon styles. All such damage is also converted into healing for the target's group (excluding the target).”
This raises a couple of questions for me:
Is it intended that there is no actual melee damage increase applied? When I test it, I don’t see my style damage going up.
Is this spell meant to be self-cast only, or was it ever intended to be castable on other classes? Because of no +DMG Comes with it.
I’m not really sure if it’s worth going more into melee if i dont have to. At the moment it feels more efficient to just peel here and there and focus on healing, especially since I can cast group heals every 2.0 seconds for ~150 (non-crit).
I’d appreciate some clarification on how this spell is supposed to work.
“Target does 2 times more damage with weapon styles. All such damage is also converted into healing for the target's group (excluding the target).”
This raises a couple of questions for me:
Is it intended that there is no actual melee damage increase applied? When I test it, I don’t see my style damage going up.
Is this spell meant to be self-cast only, or was it ever intended to be castable on other classes? Because of no +DMG Comes with it.
I’m not really sure if it’s worth going more into melee if i dont have to. At the moment it feels more efficient to just peel here and there and focus on healing, especially since I can cast group heals every 2.0 seconds for ~150 (non-crit).
I’d appreciate some clarification on how this spell is supposed to work.



