I'm am randomly getting disconnected on two different machines (different accounts) on the same network (hard wired). I can get disconnected on one while my wife doesn't get disconnected with the reverse happening 10 mins later. This just started today (no changes/updates on my side).
Error: connection broken send error 10054
This is happening while in the same group getting the same group/guild messages (one of the post suggested it was due to chat messages and would crash when you tried to chat which in most cases we were not). Other times one of use will be in town while the other is in a group doing something.
When I run a trace route, I don't see any packet lose spikes or issues when it happens. Best I can tell, there's no reason for it connectivity wise. Other games, like Warframe and DDO, have no connection issues right now. I'm also able to talk to someone on Discord while it's happening with no issues or dropped conversation.
Since it's happing on two machines, port forwarding could be an issue to setup. Additionally, I'm using a router that apparently doesn't support it (T-Mobile Internet) without jumping through some hoops.
What makes this even more frustrating is that when I try to log back in I get the message that my character is still logged in insuring that I'm unable to get back into the game quickly without missing anything.
Both computers are running Windows security with the DAOC folder listed as an exception.
Any thoughts or suggestions? Thanks!
Random Disconnects (unplayable)
- arganascended
- Wanderer

- Posts: 3
- Joined: Sun Aug 13, 2023 11:21 pm
- arganascended
- Wanderer

- Posts: 3
- Joined: Sun Aug 13, 2023 11:21 pm
Re: Random Disconnects (unplayable)
I forgot to mention that I did update the client on my computer with no change in disconnects. I tried a re-install as well.
I also tried playing when my wife was not to insure it wasn't an issue with two clients running on the same network. Still got disconnected.
I ran windows update, updated video drivers, reinstalled network card (unlikely this issue, but why not?).
Next step is going to be setting the router back to default and seeing if that's the issue (already rebooted it and both computers). I'm running out of ideas.
I also tried playing when my wife was not to insure it wasn't an issue with two clients running on the same network. Still got disconnected.
I ran windows update, updated video drivers, reinstalled network card (unlikely this issue, but why not?).
Next step is going to be setting the router back to default and seeing if that's the issue (already rebooted it and both computers). I'm running out of ideas.
Re: Random Disconnects (unplayable)
If you find a solution, definitely let me know!
You seem to be taken pretty much any step I'd have suggested so far
You seem to be taken pretty much any step I'd have suggested so far
Re: Random Disconnects (unplayable)
Try this:arganascended wrote: Mon Apr 21, 2025 8:38 am I forgot to mention that I did update the client on my computer with no change in disconnects. I tried a re-install as well.
I also tried playing when my wife was not to insure it wasn't an issue with two clients running on the same network. Still got disconnected.
I ran windows update, updated video drivers, reinstalled network card (unlikely this issue, but why not?).
Next step is going to be setting the router back to default and seeing if that's the issue (already rebooted it and both computers). I'm running out of ideas.
Add the IP to your hosts file. You can find it there:
C:\Windows\System32\drivers\etc\hosts (open in notepad as admin)
add the following :
213.133.104.14 eden-daoc.net
- arganascended
- Wanderer

- Posts: 3
- Joined: Sun Aug 13, 2023 11:21 pm
Re: Random Disconnects (unplayable)
Thanks for the suggestion!
Resetting the router seems to have fixed the issue. I do have times were it acts like it's disconnecting me again, but it has been correcting itself since resetting the router. I'll try the above to see if it helps with that part of it. Generally, it seems to happen when travelling longer distances for some reason and not during a fight.
Resetting the router seems to have fixed the issue. I do have times were it acts like it's disconnecting me again, but it has been correcting itself since resetting the router. I'll try the above to see if it helps with that part of it. Generally, it seems to happen when travelling longer distances for some reason and not during a fight.
Re: Random Disconnects (unplayable)
There's no need to reduce the graphics; Daoc still ran on Pentium 90 and graphics cards that were much less advanced than today's.
The crash problem is related to the amount of messages the server has to send to users at that moment, for example when a relic is deposited or during combat with a large number of players.
In the case of the relic, they could distribute the messages in smaller blocks, but in combat, this is obviously not possible.
On other servers, the machines were evidently more powerful or better optimized.
However, before logging in, I launch this batch file, which closes most of the applications using the connection. I use Chrome as my system browser, so I don't need Edge, so I close it.
@ echo off
ECHO "Remove old Nvdia DirectX cache if are"
rd /s /q "c:\Users\Administrator2\AppData\Local\NVIDIA\GLCache\"
taskkill /IM backgroundTaskHost.exe /F
taskkill /IM PhoneExperienceHost.exe /F
taskkill /IM MicrosoftStartFeedProvider.exe /F
ECHO "world of tank game center in background"
taskkill /IM wgc.exe /F
taskkill /IM msedge.exe /F
taskkill /IM sqlwriter.exe /F
taskkill /IM CrossDeviceResume.exe /F
taskkill /IM EoAExperiences.exe /F
cleanmgr /d c
timeout /t 3
The file must be saved as a text file with a .bat extension.
The CMD file must be run as administrator (you can also add it to the .bat file's properties).
You can modify it by looking in the task manager to see which applications are using the connection in general and adding them as task kills in this batch file.
If the program is found, it will close; if it isn't, you'll only get an error message, which doesn't stop the program from running.
I added the C drive cleanup command to the end of the batch to delete another DirectX shader directory, but you can remove or add REM to the beginning of the cleanmgr /d c line.
When you exit Eden, just restart your PC and everything goes back to default.
The crash problem is related to the amount of messages the server has to send to users at that moment, for example when a relic is deposited or during combat with a large number of players.
In the case of the relic, they could distribute the messages in smaller blocks, but in combat, this is obviously not possible.
On other servers, the machines were evidently more powerful or better optimized.
However, before logging in, I launch this batch file, which closes most of the applications using the connection. I use Chrome as my system browser, so I don't need Edge, so I close it.
@ echo off
ECHO "Remove old Nvdia DirectX cache if are"
rd /s /q "c:\Users\Administrator2\AppData\Local\NVIDIA\GLCache\"
taskkill /IM backgroundTaskHost.exe /F
taskkill /IM PhoneExperienceHost.exe /F
taskkill /IM MicrosoftStartFeedProvider.exe /F
ECHO "world of tank game center in background"
taskkill /IM wgc.exe /F
taskkill /IM msedge.exe /F
taskkill /IM sqlwriter.exe /F
taskkill /IM CrossDeviceResume.exe /F
taskkill /IM EoAExperiences.exe /F
cleanmgr /d c
timeout /t 3
The file must be saved as a text file with a .bat extension.
The CMD file must be run as administrator (you can also add it to the .bat file's properties).
You can modify it by looking in the task manager to see which applications are using the connection in general and adding them as task kills in this batch file.
If the program is found, it will close; if it isn't, you'll only get an error message, which doesn't stop the program from running.
I added the C drive cleanup command to the end of the batch to delete another DirectX shader directory, but you can remove or add REM to the beginning of the cleanmgr /d c line.
When you exit Eden, just restart your PC and everything goes back to default.



