Legendary fangs incorrect speed?

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Lygma
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Re: Legendary fangs incorrect speed?

Those were the legendary speeds yes
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sbobaz
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Re: Legendary fangs incorrect speed?

so they had two claws with same damage types but different speeds. Guess the faster one got removed as it found no use. Also going back through some old legendaries i'm seeing lithic double bladed axe had 3.7 speed initially and still got bumped to 4.2 speed after patch 1.100
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sbobaz
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Re: Legendary fangs incorrect speed?

Any other information needed? I'll gladly try to provide it.
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Wowa
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Re: Legendary fangs incorrect speed?

This is not an official patch note, but somebody gathered infos on swing speed (with "pre-patch 1.100" information as well):

Let's compare arcanium lithic moon claw:
Pre-Patch 1.100 version of arcanium Lithic Moon Claw Midgard Weapon 51 1100 10 bonus AF Hand-to-Hand 16.5 3.8
VS
arcanium Lithic Moon Claw Midgard Weapon 51 1100 10 bonus AF Hand-to-Hand 16.5 4.2

Or arcanium benthic fang greaves:
Pre-Patch 1.100 version of arcanium Benthic Fang Greave Midgard Weapon 51 1100 10 bonus AF Hand-to-Hand 16.5 4
VS
arcanium Benthic Fang Greave Midgard Weapon 51 1100 10 bonus AF Hand-to-Hand 16.5 4.2

Both leg weapons I used as an example here are implemented in Eden as of "Pre-Patch 1.100" state. Savage is stuck with 3.8 and 4.0 leg weapons; no 4.2 leg weapons

Information took from here:
https://docs.google.com/spreadsheets/u/ ... view?pli=1
This document was referenced in a discussion here:
http://www.postcount.net/forum/showthre ... eapon-Info

I know this is no official info, but it fits to the patch notes of 1.100:
"The majority of Legendary Weapons have had their weapon speed decreasedslowed down."
https://darkageofcamelot.com/content/patch-notes
-> https://camelotherald.fandom.com/wiki/P ... sion_1.100

When you are fixing this, please either update the existing leg weapons OR replace with a non-sced weapon with new speed and same %qual or so.
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snowy
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Re: Legendary fangs incorrect speed?

Hi, if you search the daoc crafting database (set to "Live") https://kindred-daoc.net/crafted/index.php for (for example) whips, hand to hand, and scythes, you will see that for all of these there are "Pre-Patch 1.100 version" versions of the legendary weapons (1.100 patch notes are linked earlier in this thread). For whips the old versions are 3.6/3.9 speed, for scythe they are 5.5 speed, and for h2h they are 3.8/4.0 speed. The new versions are 3.0/4.2 for whips, 5.8 for scythes, and 4.2 for claws.

On Eden we currently have 3.0/4.2 whips, 5.8 scythes, and 4.0 claws. Therefore the old speed is being used for claws and the new one for the others (and afaik for all other weapons). Therefore the claws should be changed to 4.2 (as per post-1.100 values) or all other weapons "downgraded".

Thank you.
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Zerogeist
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Wrong Legendary Weapon Speed (Adze)

What's wrong: all Hib Adze legendary weapons are 2.8 speed instead of 3.3 speed

References for 3.3 speed:
https://kindred-daoc.net/crafted/item.php?delve=7707
https://motogs.redemptionofdivineharmon ... ulator.php
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Wowa
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Re: Legendary fangs incorrect speed?

This topic is now nearly one year old and we provided a lot of information/proofs that the current claw speed 4.0 is incorrect.
I know you are busy fixing other, more important things, but can we get the claws fixed until S3 release?
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kmark101
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Re: Legendary fangs incorrect speed?

+1 for this topic as this looks like an oversight for the h2h weapons, S3 beta would be a good time to fix it.
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Heagen
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Re: Legendary fangs incorrect speed?

Updated Fang Greave from 4.0 to 4.2
and Adze from 2.8 to 3.3
Thanks!
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