I know, there is a healer and one can run to him and back,
but it's still a bit of tedium and doesn't really add to gameplay value.
It just prolongs the duration a bit before the last group member has touched the healer and a group can spring into action again in battle grounds. But if that is what you want, ok.
A total different kind is the sickness after revive, which i'd leave untouched.


