Event feedback so far.
Posted: Sun Mar 03, 2024 2:44 pm
This is from an albion players point of view but the event has to me been 50/50 for me. Its pretty pointless trying to take keeps as once you reach a critical mass of defenders the keep becomes untakable, so glad we are attacking mid not hib as it would just been a rp fest for hibs even more than it has been for the mids. This meant mids after the initial fights just stayed in fens last night and it was impossible to get access to border keeps
Disconnects was a major issue last night which was not fun for those affected, fortunately not me and some of the large on field battles I had with both hibs and mids was fun win or lose.
Obvious problem is cross realming...played for last few hours and there is no Hib BG or a very small one and the Alb BG is about 2-3 fgs with the odd 8-man wandering. There are best part of 200-250 mids sticking together (which is correct) so i wonder where the hib (and some alb) players have gone.
No point playing at moment as mids can just take back any keeps and the keeps have levelled to a level where the 30 or so albs cannot kill guards and get door down before mids respond. Most have logged and are waiting for the forced activation of the next stage later.
Recommendations
At the start of future events lock players to the realm they have the most loyalty with. They cannot switch to a less favoured realm whilst event is in process.
Not sure if changing the ability for the mids to retake the keeps was planned or if there was a reason why it could not be implemented but the original idea of keeps not being taken was better in my opinion.
The large 3 way fights at the start of the event were awesome and is in my opinion what DAoC is all about and what the game should be balanced around, soloing and 8 mans are just alternative options and the first few hours of the event was some of the best fun I have had on any of the private servers I have played and I enjoyed all of them. However currently it is not, cross realming in my opinion has kind of dulled my experience as it is impossible to actually do anything to progress the event, its just a rp farm for the loyal and not so loyal mids.
I am saying this from a keep taker and zerger point of view. I imagine its been quite fun for the stealthers running solo or 2-3 man at the mile gates. 8 mans I cant comment as they just do what 8 mans do...look for other 8 mans, avoid the zerg and stomp solos and small mans, they dont really add to the event.
See you guys at the forced activation.
Disconnects was a major issue last night which was not fun for those affected, fortunately not me and some of the large on field battles I had with both hibs and mids was fun win or lose.
Obvious problem is cross realming...played for last few hours and there is no Hib BG or a very small one and the Alb BG is about 2-3 fgs with the odd 8-man wandering. There are best part of 200-250 mids sticking together (which is correct) so i wonder where the hib (and some alb) players have gone.
No point playing at moment as mids can just take back any keeps and the keeps have levelled to a level where the 30 or so albs cannot kill guards and get door down before mids respond. Most have logged and are waiting for the forced activation of the next stage later.
Recommendations
At the start of future events lock players to the realm they have the most loyalty with. They cannot switch to a less favoured realm whilst event is in process.
Not sure if changing the ability for the mids to retake the keeps was planned or if there was a reason why it could not be implemented but the original idea of keeps not being taken was better in my opinion.
The large 3 way fights at the start of the event were awesome and is in my opinion what DAoC is all about and what the game should be balanced around, soloing and 8 mans are just alternative options and the first few hours of the event was some of the best fun I have had on any of the private servers I have played and I enjoyed all of them. However currently it is not, cross realming in my opinion has kind of dulled my experience as it is impossible to actually do anything to progress the event, its just a rp farm for the loyal and not so loyal mids.
I am saying this from a keep taker and zerger point of view. I imagine its been quite fun for the stealthers running solo or 2-3 man at the mile gates. 8 mans I cant comment as they just do what 8 mans do...look for other 8 mans, avoid the zerg and stomp solos and small mans, they dont really add to the event.
See you guys at the forced activation.