Please add conditional statements to recorder
Posted: Sat Feb 17, 2024 3:37 am
Was trying to make workable weapon swap macro with recorder for my newbie bard, and looks like currently its not really possible (or im just stupid).
I was trying to reduce keys to press with all these instrument/weapon changes and create few simple recorder macros:
a) switch to 1h weapon
b) use melee style 1
c) use melee style 2
and
a) switch to 2h (instrument)
b) sing a song
Few problems:
1. if weapon is not already equipped, need to hit the key twice for it to use a style, because first keystroke swaps the weapon.
2. if weapon is already equipped, it also tries to use charges of the weapon.
Those problems could be fixed with IF/IF NOT statement support to recorder.
after that could write the macros
a) <if 2H> send key to switch to 1h
b) use melee style 1
c) use melee style 2
and
a) <if 1H> send key switch to 2H
b) sing a song
obvious problem with this is that would need to also make some type of implementation to detect character states (if 2h is currently equpped for example), so might be far too much trouble than its worth...
I was trying to reduce keys to press with all these instrument/weapon changes and create few simple recorder macros:
a) switch to 1h weapon
b) use melee style 1
c) use melee style 2
and
a) switch to 2h (instrument)
b) sing a song
Few problems:
1. if weapon is not already equipped, need to hit the key twice for it to use a style, because first keystroke swaps the weapon.
2. if weapon is already equipped, it also tries to use charges of the weapon.
Those problems could be fixed with IF/IF NOT statement support to recorder.
after that could write the macros
a) <if 2H> send key to switch to 1h
b) use melee style 1
c) use melee style 2
and
a) <if 1H> send key switch to 2H
b) sing a song
obvious problem with this is that would need to also make some type of implementation to detect character states (if 2h is currently equpped for example), so might be far too much trouble than its worth...