Specialty Bonedancer commander bugs and missing implementation
Posted: Sun Sep 18, 2022 10:39 am
Hello, there seems to be some bugging/not implemented features on the specialty Bonedancer commanders (Dread lich and Dread Guardian). I'll mark my notes below after '->'. The original patch notes are written in italic text.
In the patchnotes of 1.87 it is mentioned that:
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Dread Lich
- This commander can cast while in melee until successfully interrupted a few times.
- Has an archmagery buff which it will cast on spawn and via keyword command.
- Has access to a disease spell.
- Has access to a debuff/nuke spell.
- Has access to an unbreakable snare spell.
- Has access to a direct damage spell.
- Has increased resistances to magic attacks but decreased resistances to physical attacks.
- Through keyword commands, the Bonedancer can control which type of spells the Dread Lich casts. By default the lich will cast the disease and debuff/nuke spell. Keyword control grants access to debilitating, snare and damage spell options. The Dread Lich can only cast one set of these spells at a time.
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->There seems to be no keyword commands available as specified here.
->I believe the pet only does the debuff/nuke and DD now. The disease and unbreakable snare are thus not available.
Also from the same 1.87 patchnotes:
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Dread Guardian
- This commander can cast while in melee until successfully interrupted a few times.
- Has an armor factor shield it will cast on spawn and via keyword command.
- Has an absorption shield that it will cast via keyword command.
- Has a defensive proc that will cast an Ablative Shield.
- Has a Health Regeneration spell that will stack with the Fossil Healers.
- Has a Power Regeneration spell.
- Has increased resistances to magic attacks but decreased resistances to physical attacks.
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-> I do not see that there is no such Health Regeneration spell available currently.
->Nor no absorption shield castable via any keyword command.
->Neither there is no keyword command for casting a AF.
->Casting of the Power Regen spell now takes anything between 49seconds and 60seconds+ to cast total. The DG just is stuck on its position for the 40seconds before it actually starts casting the spell in a couple of seconds.
->PS. shouldn't this commander also heal? Now it at least doesn't even if the health drops below 50%
Also, patchnotes of 1.89 speficy that:
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- The Bonedancer Suppression spec commander (level 40 spell) now has the keyword [suppress] in their dialog. This keyword will allow the caster to set them to cast a spirit debuff/dd instead of a lifetap. They keyword [drain] can be used to switch this back to the lifetap.
--------
-> I do not see any such keyword commands.
In the patchnotes of 1.87 it is mentioned that:
--------
Dread Lich
- This commander can cast while in melee until successfully interrupted a few times.
- Has an archmagery buff which it will cast on spawn and via keyword command.
- Has access to a disease spell.
- Has access to a debuff/nuke spell.
- Has access to an unbreakable snare spell.
- Has access to a direct damage spell.
- Has increased resistances to magic attacks but decreased resistances to physical attacks.
- Through keyword commands, the Bonedancer can control which type of spells the Dread Lich casts. By default the lich will cast the disease and debuff/nuke spell. Keyword control grants access to debilitating, snare and damage spell options. The Dread Lich can only cast one set of these spells at a time.
--------
->There seems to be no keyword commands available as specified here.
->I believe the pet only does the debuff/nuke and DD now. The disease and unbreakable snare are thus not available.
Also from the same 1.87 patchnotes:
--------
Dread Guardian
- This commander can cast while in melee until successfully interrupted a few times.
- Has an armor factor shield it will cast on spawn and via keyword command.
- Has an absorption shield that it will cast via keyword command.
- Has a defensive proc that will cast an Ablative Shield.
- Has a Health Regeneration spell that will stack with the Fossil Healers.
- Has a Power Regeneration spell.
- Has increased resistances to magic attacks but decreased resistances to physical attacks.
--------
-> I do not see that there is no such Health Regeneration spell available currently.
->Nor no absorption shield castable via any keyword command.
->Neither there is no keyword command for casting a AF.
->Casting of the Power Regen spell now takes anything between 49seconds and 60seconds+ to cast total. The DG just is stuck on its position for the 40seconds before it actually starts casting the spell in a couple of seconds.
->PS. shouldn't this commander also heal? Now it at least doesn't even if the health drops below 50%
Also, patchnotes of 1.89 speficy that:
--------
- The Bonedancer Suppression spec commander (level 40 spell) now has the keyword [suppress] in their dialog. This keyword will allow the caster to set them to cast a spirit debuff/dd instead of a lifetap. They keyword [drain] can be used to switch this back to the lifetap.
--------
-> I do not see any such keyword commands.