Merchants in RvR Zones are pointless gank fests
Posted: Tue Jan 17, 2023 2:38 am
Can we please get merchants outside of RvR Zones? Pretty Please? I don't see any value in dying to buy an item, or getting away and not being able to buy it. Its pointless griefing.
You disallow people from raiding the NF Towns, but somehow that pointless gank festival at Poc/DF is good?
Please explain to me why
ganking half afk people in NF town who do not want to participate in RvR at that moment is bad and a bannable offense, but
ganking half afk people at Poc/DF merchants who do not want to participate in RvR at that moment is good and welcome.
As with all game systems think about what they offers and what they cost.
All it does is granting free RPs for stealthers. Ofc they love that and will object it any change.
What else does it offer? Hotspots for 1v1 stealther battles.
Okay, but we already have Towers, Keeps, Bridges, Docks, Dailies, Solo tasks, Duo Tasks, 5man Tasks, 8man Tasks, Epic Quest Mob, Crafter Quest, Boat drops, regular DF & Poc pathways and farm spots + all regular NF pathways to various hotspots. So I ask you, do we really need these merchant hotspots? No. No we don't.
What does it cost?
It blocks people from playing the game. Getting the items they want. Having fun in the game.
Those are fundamentals to keep your population healthy. You don't believe me? Then why don't you allow Stealthers to go in Homezones and Housing zones. I'm sure they will love it, even more free RPs! Oh, you think the playerbase would quit cause they can't play the game and get their toons to lvl 50? It's literally the same.
Having those Merchants in DF was already bad 20 years ago and the only reason for that was to provide stealther hotspots for them to battle - This issue has been fixed, as mentioned above. So all that is left is a terrible 20 year old system. That I even have to explain this after all these years, all this experience, countless of freeshards who did it better is honestly mindblowing.
Anyway here is feedback why people quit the game, cause they can't even gear their toon because of a bad system that has no business to be in the game anymore to make some nooblets happy who can only win against people who are basically afk in a menu trying to buy items.
Other equally good Ideas:
Bring back exploding for failing a spellcraft, its an equally pointless and annoying 20 year old system that was removed on this freeshard for no apparent reason.
Remove guards from NF Towns and let people gank them there!
Allow Stealthers in Home territory and Housing Zones, why shouldn't all people enjoy this feature at every merchant?
Have a 20% chance to explode and grant the nearest steather the deathblow + RP every 20min of game time. Its free and easy RP that serves no purpose but to make them happy. Fits like a charm
-1 player till this is fixed
And since they probably won't care. See ya on the next freeshard guys o/
You disallow people from raiding the NF Towns, but somehow that pointless gank festival at Poc/DF is good?
Please explain to me why
ganking half afk people in NF town who do not want to participate in RvR at that moment is bad and a bannable offense, but
ganking half afk people at Poc/DF merchants who do not want to participate in RvR at that moment is good and welcome.
As with all game systems think about what they offers and what they cost.
All it does is granting free RPs for stealthers. Ofc they love that and will object it any change.
What else does it offer? Hotspots for 1v1 stealther battles.
Okay, but we already have Towers, Keeps, Bridges, Docks, Dailies, Solo tasks, Duo Tasks, 5man Tasks, 8man Tasks, Epic Quest Mob, Crafter Quest, Boat drops, regular DF & Poc pathways and farm spots + all regular NF pathways to various hotspots. So I ask you, do we really need these merchant hotspots? No. No we don't.
What does it cost?
It blocks people from playing the game. Getting the items they want. Having fun in the game.
Those are fundamentals to keep your population healthy. You don't believe me? Then why don't you allow Stealthers to go in Homezones and Housing zones. I'm sure they will love it, even more free RPs! Oh, you think the playerbase would quit cause they can't play the game and get their toons to lvl 50? It's literally the same.
Having those Merchants in DF was already bad 20 years ago and the only reason for that was to provide stealther hotspots for them to battle - This issue has been fixed, as mentioned above. So all that is left is a terrible 20 year old system. That I even have to explain this after all these years, all this experience, countless of freeshards who did it better is honestly mindblowing.
Anyway here is feedback why people quit the game, cause they can't even gear their toon because of a bad system that has no business to be in the game anymore to make some nooblets happy who can only win against people who are basically afk in a menu trying to buy items.
Other equally good Ideas:
Bring back exploding for failing a spellcraft, its an equally pointless and annoying 20 year old system that was removed on this freeshard for no apparent reason.
Remove guards from NF Towns and let people gank them there!
Allow Stealthers in Home territory and Housing Zones, why shouldn't all people enjoy this feature at every merchant?
Have a 20% chance to explode and grant the nearest steather the deathblow + RP every 20min of game time. Its free and easy RP that serves no purpose but to make them happy. Fits like a charm
-1 player till this is fixed
And since they probably won't care. See ya on the next freeshard guys o/