Quest Mobs In Dungeons being farmed for salvage.
Posted: Fri Jan 13, 2023 3:04 pm
Greetings all. A major issue I see with Eden is when questing dungeons for the mythirian drop quest lvl 50 toons are farming the quest mob for the items dropped from the mob for salvage thus causing a conflict from people just trying to complete the quest. Sure you can tag the mob when its up but it isn't always up.
Solutions:
Move the items dropped from the named quest mobs to random mobs in the dungeon thus people farming for drops can just farm from normal mobs or add additional named mobs that are not quest related for the salvage farmers.
Build salvage dungeons using the catacombs dungeons entrances and just mimic the nearby quest dungeon. Example the catacombs dungeon instance at Cotswold on top of the hill could mimic Muires Tomb instance filled with mobs for farming salvage drops for the level of the user.
Make the frontier mobs drop better salvage or more salvage.
Solutions:
Move the items dropped from the named quest mobs to random mobs in the dungeon thus people farming for drops can just farm from normal mobs or add additional named mobs that are not quest related for the salvage farmers.
Build salvage dungeons using the catacombs dungeons entrances and just mimic the nearby quest dungeon. Example the catacombs dungeon instance at Cotswold on top of the hill could mimic Muires Tomb instance filled with mobs for farming salvage drops for the level of the user.
Make the frontier mobs drop better salvage or more salvage.