Wall Health Triggering Keep Flame
Posted: Sat Nov 12, 2022 12:55 am
This is a followup to this issue:viewtopic.php?t=1225
Current Issue: Keeps appearing under flame on the warmap from wall damage do not follow the same rules as doors.
Eden patch reference:https://discord.com/channels/8684286631 ... 5949968384
Currently it is possible to damage a wall, and not set a keep on fire doing so: https://gyazo.com/eaf3e9f1015f558f382db4d00cce70ff
https://gyazo.com/5ba5b2d0992861f4d9ea2b06c99914b1
However if you damage or cast on a guard, the keep seems to set on fire:
https://gyazo.com/9a680ced0924aac72b331e7f8b7b0c37
This seems to indicate that the walls are being treated similiar to the doors, in that if a guard is damaged while the doors are damaged the keep goes on fire on the warmap.
The issue is that unlike doors, it is possible to damage the walls without damaging any guards, meaning it is still possible to knock a hole in a wall without an indicator.
Current Issue: Keeps appearing under flame on the warmap from wall damage do not follow the same rules as doors.
Eden patch reference:https://discord.com/channels/8684286631 ... 5949968384
Currently it is possible to damage a wall, and not set a keep on fire doing so: https://gyazo.com/eaf3e9f1015f558f382db4d00cce70ff
https://gyazo.com/5ba5b2d0992861f4d9ea2b06c99914b1
However if you damage or cast on a guard, the keep seems to set on fire:
https://gyazo.com/9a680ced0924aac72b331e7f8b7b0c37
This seems to indicate that the walls are being treated similiar to the doors, in that if a guard is damaged while the doors are damaged the keep goes on fire on the warmap.
The issue is that unlike doors, it is possible to damage the walls without damaging any guards, meaning it is still possible to knock a hole in a wall without an indicator.