Re: New Season Suggestion: Remove ToA Items
Posted: Sat May 13, 2023 2:32 am
I think the overall build of the server is fine. I don't think TOA items or pve content needs to be removed. For anyone that only wants to play in the frontier, their are quests to give currency and credit to buy raid gear. I understand the balance difference between templated and non templated players but other than some rare ROGs and dungeon only drops, everyone should be able to build a set that is competitive.
What I'd like to see is a further list of dungeon named drop items to be added to merchants which would make it even easier to fill out a template. Especially since numbers have dropped. If the item is in the database, it should be obtainable via quest/purchase, not just a random drop.
Another change would be swapping the frontier quests to a Luna coin item, that way it could stay universal until you need it. And keep/tower takes can award some in the chests. This also would allow players to template more easily.
Lastly it would be nice to see camp bonus for currency/rp/cl xp. So players playing at low pop times have a better chance at making progress since they are less likely to have a zerg/raid available.
What I'd like to see is a further list of dungeon named drop items to be added to merchants which would make it even easier to fill out a template. Especially since numbers have dropped. If the item is in the database, it should be obtainable via quest/purchase, not just a random drop.
Another change would be swapping the frontier quests to a Luna coin item, that way it could stay universal until you need it. And keep/tower takes can award some in the chests. This also would allow players to template more easily.
Lastly it would be nice to see camp bonus for currency/rp/cl xp. So players playing at low pop times have a better chance at making progress since they are less likely to have a zerg/raid available.