July 3, 2022 - RvR

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Marcus
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July 3, 2022 - RvR

Future Eden players,

Last week we discussed PvE and our advancement to the end game. So for this week, we wanted to discuss RvR combat. Whether you are new to DAoC or just trying out a new class, we want you to be able to hone your skills in the BattleGrounds before reaching max level. So don’t miss out on our new 1-50 leveling route via the BGs (more details in a later announcement). We have some hidden surprises there to hopefully keep you engaged at all times!

The Frontiers
A hotly debated topic for sure! If you have not seen our FAQ (here faq), we will be using New Frontiers/NF. While OF is nostalgic and holds a special place in all of our hearts, we feel it is somewhat outdated and simplistic in terms of design and layout. Limited porting options, long travel times (especially for our Hibernian friends), clunky terrain (Pennine Mountains for our poor kobolds), and single choke points for all Milegates and Keeps; we feel these are all fundamental problems with OF terrain. We feel NF alleviates many of these issues and gives players and battlegroups the freedom to make strategic decisions during sieges and on the battlefield. We have found that NF Keeps and Towers are more dynamic, robust, strategic, and overall better suited to large scale RvR as confirmed by discussions with prominent battlegroup leaders. We acknowledge that changing between both for Celestius was an all-around bad idea from both a developer and player point of view. For Eden, we will simply be using NF.

The Middle Zone
We will be using Ellan Vannin (EV) instead of Agramon. This zone will no longer be an automatic GvG ruleset as it was on Celestius and instead will be opt-in only. However, we do like the idea of this island being a ‘4th realm’, so to speak. So if you have ever wanted to settle a score within your guild or realm, now’s your chance! EV will be home of the Renegades - a temporary opt-in faction hostile to all, even other renegades. If your group of 4 or more opt-in while on EV, you will be turned into the 4th realm (mummies). A big change will be that the Renegade faction will only occur while on EV. When you leave EV or /release you will go back to your normal faction. At server start, the underground keep and towers here will be controlled by the Renegade faction until they are captured by Alb/Hib/Mid. But not so fast! They may be recaptured by Renegade groups as well.

Roaming in RvR
Are you sometimes disappointed that you aren’t able to find a fair fight? Or even worse, no fight at all?! Fear no more! We will have multiple RvR quests and points of interest, specific to your group size, in order to help facilitate timely fights. We know your time is valuable and we want to cut down on the randomness that can occur with finding quality fights in an open world. Keep in mind, the RvR quest rewards will be low, but the aim is to give people the initial push to get out there and start the RvR game-loop we all enjoy so much. In addition to this, we will utilize an opt-in list feature called “looking for fight” or /lff which will help players know who else is currently out looking to do battle.

Battlegroups
We love the siege aspect of DAOC and believe it is an incredibly important aspect of the game. After all, that is what this game was built for! We are actively putting in place systems to have the end game strategic warfare of DAOC mean more. As well as experimenting with some systems to prevent ‘keep trading’ and instead reward the epic siege battles we all came to love from DAOC. Moreover, we have heard the community’s request for a meaningful realm timer. We have built out a loyalty system to reward players who are actively fighting for their realm in the frontiers. Additionally, Eden will have a 1 hour realm timer based on RvR actions (not PvE). We believe these systems together will encourage players to stick with their realm, discourage players from swapping to the believed ‘winning’ realm, but at the same time prove to be flexible to those who still want to switch. We will have a newsletter dedicated to these aspects in the future!

The goal with all of these systems is to give the player more options. We want to give you all the tools you need to play DAoC however you choose, without forcing you into a certain play style. We hope you enjoy these new systems and we look forward to sharing them with you!

Eden Staff
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