Eden Warlock intro...

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Idi
Knight
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Eden Warlock intro...

Eden Warlock info that hopefully helps starting out.
1. Spec lines
2. Spell types
3. Primers
4. Chambers

1. Spec lines: Cursing, Hexing, Witch craft

Cursing - There is a basic curse line you get from leveling, and there is a spec curse line. The spec curse line is your heavy DPS line and has: Bolt, 2 DD's, PbAOE, nearsight.
Hexing: This line has the only crowd control available to a Warlock in the form of casted bolt range root on a 20 sec timer, an unbreakable snare, a matter debuff, a casted lifetap, and a DoT.
Witchcraft: This is a heal line for the Warlock. Standard casted heal, a bolt range heal on a timer, a spread heal, and a power buff.

2. Spell types: Primary and Secondary

Primary spells - These are like any normal casted spells. Place them on your quick bar and use them like any normal spell.
Secondary spells - These spells can only be used with either a primer, which will make it cast similar to a normal spell, or a chamber, which will be cast instantly along with the primary spell it was loaded with in the chamber.

3. Primers: Powerless, Uninteruptable, Range

Powerless primer - This primer allows you to cast a secondary spell without using power.
Uninteruptable primer - This spell allows you to cast a secondary spell without getting rupted, but like MoC, the spell suffers a penalty based on the spec level of the spell primer, the lower the level, the larger the penalty.
Range primer - This increases the range of secondary spells based on the the level of the primer. Higher the level, futher the range.
How to use: Place the primer on your tool bar. Click the primer and immediately click the secondary spell you want to use and it will cast.
Example 1: NS is a secondary spell. I want to get some extra range so I'll hit the Range primer and immediately hit NS and the NS spell will cast with additional range.
Example 2: PbAOE is a secondary spell. I want to cast it without getting rupted so I hit the uninteruptable primer than immediately hit the PbAOE button and it will cast without getting rupted.

I recommend using recorder to create some common casting scenarios so you don't have to mash 2 buttons. (uninterupt with PbaOE, Range with NS, Powerless with spreadheal etc)

4. Chambers: Each spec line offers two possible chambers that can be used to load a primary and secondary spell. The chambers are available at 17 and 37 into a spec line. You may use any chamber you are specced for, so if you are specced 37 in a line, you may use both the 17 and 37 chamber. A maximum of 4 chambers can be used. Once loaded, the chamber can be fired instantly as long as you are standing still. There is a 8 second delay between chamber use.

How to fill a chamber: Place the chamber you want to use on your bar and click it. An animation will begin and you must then click a primary and secondary spell, in that order, before the end of the animation, and your spells will then be loaded into the chamber.

How to use a chamber: Once the chamber is loaded, simply click on the chamber button on your qbar / qbind and the chamber will then fire.

Example: I want to fill a chamber with a primary lifetap spell, and a secondary snare spell. I place any available chamber on my qbar and hit it. While the animation is running I immediately hit the primary (lifetap) and then the secondary spell (snare). The chamber will then be filled and rotating above your head. To use it simply click on a target and hit the chamber button and the target will instantly get hit with a lifetap and then be snared. You can come up with a variety of combo's that will provide dps and utility.

The warlock seems to be a good option on the DPS train, or as a healer, but I'm sure we'll see changes before launch, and well into the season. Hopefully this helps you figure it out for yourself.

Good luck.
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93161541
Esquire
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Re: Eden Warlock intro...

Good intro but a few things:

- Cursing is only the heavy "PBAOE dmg" line but 49 Witchcraft / 22 Curse or 49 wc/19curse makes more singletarget dmg and has heals on top.
- All "Primary"-Spells have a fixed casttime, no matter how high your DEX is. Only WL spells that are NOT marked as primary can become faster like Self AF, Self Absorb, bubble, spec DD in Curse line, matter resi debuff in Hex line + all primers.
- Only the witchcraft and hexing lvl37 chamber can hold bolts (dd or heal). The curse lv37 chamber can NOT holt a bolt.
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Brax
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Re: Eden Warlock intro...

Hey, thank you for the intro. Would you be able to provide a few advices on:

1) Leveling and then Rvr specs (Pbaoe and then Witchcraft?), difference in spec in duo/small or full group?
2) Choice of RAs in which order
3) Races choices
4) Good Duo options ? Skald + Warlock ? Healer + Warlock?
4) Any specific advice on itemisation?

Thanks!
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93161541
Esquire
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Re: Eden Warlock intro...

Brax wrote: Wed Mar 05, 2025 1:51 pm Hey, thank you for the intro. Would you be able to provide a few advices on:

1) Leveling and then Rvr specs (Pbaoe and then Witchcraft?), difference in spec in duo/small or full group?
2) Choice of RAs in which order
3) Races choices
4) Good Duo options ? Skald + Warlock ? Healer + Warlock?
4) Any specific advice on itemisation?

Thanks!
Witchcraft is good for leveling and RvR. Curse is "ok" but you get more utility out of witchcraft.
Hex is really only good as a supplemental spec but not a main-spec.
I tried many different specs with witchcraft and curse as main spec but I got the most out of 49 witch / 19 curse / 12 hex.
Some will argue that you miss the 22 UI primer but I got a lot more out of the 19 curse than dropping curse down to 5 for a better UI-Version and a few more seconds of root or snare imho.
19 Curse compared to 5 curse give you better ranged UI, 25% nearsight and lower variance with your bolt and a small pbaoe.

For RAs it's absolutely up to your playstyle.
You have about two more weeks to test the different RA-combinations until S3 starts.
Out of the active RAs I only took purge. The others are really, really situational.

I prefer Kobold as race because of the higher dex and the smaller character model compared to frostalf.
Beside your chambers and the opening cast with bolt+LT (fixed casttime) your main source of damage is the manaless 190delve LT and the main source of your utility will be the manaless spreadheal.
So castingspeed is also essencial for a warlock because Primers will become faster with higher dex.

For the options to duo it also depends heavily if you are roaming just as a duo. Then a Skald is nice with high speed and some CC or if you try to catch RPs with another player while running within a BG... then I guess a 47rc/26supp rm should do really nice. He can provide a 50% matter debuff that makes your nukes super potent and you have a huge frondload to kill single targets really really quick if you and the rm combine the bolts.
The RM also provides (aoe)dmg ro leech RPs, caster-speed, (aoe)snare, first bubble, nearsight, confusion, root.
So he brings a lot helpful utility.

For Items it's not a big deal to get a really good temp. I would go for a Hammer + Shield instead of a Staff.
Most of your casts won't cost mana (manaless primer) so spell focus is not that important.
The only benefit of spell focus is really your UI-Cast. When you start casting UI you can switch your staff.
With Hammer + Shield you simply have 1 more item to push your overall stats in your temp and a tiny bit of block-chance as well.
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Brax
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Re: Eden Warlock intro...

Hi sir,

Just wanted to extend my thanks for the extensive information, this is very helpful.

Cheers,
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jnor
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Re: Eden Warlock intro...

Guys any1 can share a dece template without ROG pretty please <3
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93161541
Esquire
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Joined: Thu Jan 19, 2023 12:32 am

Re: Eden Warlock intro...

That's currently the best Non-ROG & Non-Myth Temp i've found.
It's from Sair on the Eden Discord and his temp was inspired by Va1. -> to give the credit to the creator(s)

Stats with HAMMER+SHIELD:
80 Constitution
101 Dexterity
101 Piety
380 Hit Points
9 Power

Bonuses
Resist Pierce: 10%
Casting Speed: 10%
Power Pool: 25%
Spell Damage: 6%
Armor Factor: 45%
Spell Range: 10%
Buff: 10%
Healing: 25%
Spell Duration: 5%
Arcane Siphon: 10%

Resists (Racials not included)
26% Crush
26% Slash
26% Thrust
26% Heat
26% Cold
26% Matter
25% Body
26% Energy
26% Spirit

Skills
11 Witchcraft
11 Cursing
11 Hexing


Stats with STAFF:
80 Constitution
101 Dexterity
101 Piety
380 Hit Points
9 Power

Bonuses
Resist Pierce: 10%
Casting Speed: 10%
Power Pool: 30%
Spell Damage: 10%
Armor Factor: 35%
Spell Range: 10%
Arcane Siphon: 20%
Healing: 10%

Resists (Racials not included)
26% Crush
26% Slash
26% Thrust
26% Heat
26% Cold
26% Matter
26% Body
26% Energy
26% Spirit

Skills
11 Witchcraft
11 Cursing
11 Hexing


ITEMS:
Helmet: Cloth Cap
Torso: Astral Tunic of Virulence
Legs: Astral Pants of Stellar Warding
Right Hand: Hammer of the Breeze
Left Hand: Basalt Buckler of Oblivion
Two Handed: Staff of Ageless Power
Neck: Dragonseye Strand
Cloak: Cape of Legerdemain
Jewelry: Bloodbound Book
Waist: Shimmering Satin Sash
L. Ring: Slime Coated Ring
R. Ring: Zahur's Ring
L. Wrist: Gatekeeper Bracer of Bedlam
R. Wrist: Bracer of Arawn

Hands
Source Type: Spellcraft
Imbue Points: 37 of 33.5
1. (Stat) Dexterity: +22 [(Precious) Vapor Essence Jewel]
2. (Stat) Piety: +25 [(Flawless) Watery Essence Jewel]
3. (Resist) Heat: +7% [(Imperfect) Heated Shielding Jewel]
4. (H.P.) Hit Points: +52 [(Faceted) Blood Essence Jewel]
Armor Factor: +10


Arms
Source Type: Spellcraft
Imbue Points: 34.5 of 33.5
1. (Resist) Crush: +9% [(Polished) Fiery Shielding Jewel]
2. (Resist) Thrust: +7% [(Imperfect) Airy Shielding Jewel]
3. (Stat) Dexterity: +13 [(Imperfect) Vapor Essence Jewel]
4. (Power) Power: +9 [(Polished) Mystical Essence Jewel]
(Bonus) Healing: +5


Feet
Imbue Points: 37.5 of 33.5
1. (Resist) Energy: +9% [(Polished) Light Shielding Jewel]
2. (Stat) Piety: +22 [(Precious) Watery Essence Jewel]
3. (Resist) Slash: +9% [(Polished) Watery Shielding Jewel]
4. (Resist) Thrust: +7% [(Imperfect) Airy Shielding Jewel]
(Stat) Dexterity: +15
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