Fairfight Incorrect Calculation

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Rabarz
Warrior
Warrior
Posts: 65
Joined: Wed Aug 24, 2022 4:13 am

Fairfight Incorrect Calculation

I am also solo so would assume with no help I should always see a fairfight:yes indication. In many situations I do not. Here is an example from today.

You can see from the screenshot that my kills/deathblows/solo kill are all 4 meaning I had no help. You can also see I was awarded 17g 75s 85c which also proves the kill was for full credit. The fairfight is still 'No'. This fight occured when I killed someone who was running solo from DC to the dock in order to catch their group at Berk. I believe the fairfight does not give the correct indication when the opponent is grouped - even if their group is out of range and provides no assistance.

FairFight.PNG
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Rabarz
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Posts: 65
Joined: Wed Aug 24, 2022 4:13 am

Re: Fairfight Incorrect Calculation

This is another example with more details from /fight command.

FairFight-2.PNG
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Sodden/Siendara
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Joined: Mon Aug 15, 2022 8:21 pm

Fair Fight not awarding

So good change overall but looking to clarify the implementation of the mechanic or maybe report a bug depending on the response. Last night we only got one Fair fight Tick all night despite engaging in many fair fights. The first one came as a 2v2 which was the only fight we got fair fight for all night. Shortly after the 2v2 where it worked, we added a person then subsequently lost a 3v4. Then added a 4th member and lost 4v4, no text but /fight said fair. The group continued to fluxuate in size the rest of the night continuing to engage in fair fights, up to several 7v7 with no bonus and no text then back down to 5v5 for many fair fights with no text or bonus. The only explanation I can come up with is the group was never disbanded nor reformed all night after that initial 2v2 bonus.

Posted a few fights from tonight.

Looks like its not assessing a winner is the problem?
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