Realms imbalance

Discuss about RvR
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shoke
Warrior
Warrior
Posts: 63
Joined: Wed Jul 27, 2022 4:15 pm

Re: Realms imbalance

In all honesty, I believe this boils down to buffing siege for defending keeps.

On Live, with catapult assisting, ice balls and a decently coordinated group (5 catapults, 2 heals and an 8th running around setting GTs) it was very possible for a group of 8 to wipe zergs.

It was very motivating to go out and defend every keep even when drastically underpop becuase you knew you'd most likely lose the keep and siege, but you'll finish the fight with 100+ kills.


Siege here has been nerfed to the point where it is used to kill structures and that's it. Couple ideas:

- Remove the distance requirement in between siege equipment in a keep courtyard. Keep it outside of keeps.
- Bring back GT Assist!!! Or implement an easier way of coordinating siege GTs. I know Volley GT assist was pretty cancer, so something only applicable to siege (maybe only catapults) could be an option.
- Buff the Ice balls damage. Make them more expensive, require specific ingredients to craft, etc.

We want to be able to kill people with catapults, not just rupt them.
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DaddyBaton
Esquire
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Posts: 14
Joined: Sat Feb 25, 2023 4:49 pm

Re: Realms imbalance

For realm situation, u cant do nothing until base line stun exists on 3 classes in hib and on zero casters other realms. It's just 100times easier to waste ppl with stun as without it. So ppl dont get frustrated and keep running BG with pilz and every1 else stop playing. The mid and alb can only do something with numbers higher than hibs 2x-3x, and than hibs just log out and its going to be empty keep bashing, coz it gives tonns of RPS for def/atack ticks.

Enjoy the game as it is and dont talk much about hib dominating server 3 years now, or u get banned like me :)
And stop banning mid players for miss information :) Ban viewtopic.php?t=4963 for talk is overkill imho.
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Greenangel
Esquire
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Posts: 30
Joined: Mon Oct 16, 2023 1:45 pm

Re: Realms imbalance

DaddyBaton wrote: Fri Nov 29, 2024 12:53 pm For realm situation, u cant do nothing until base line stun exists on 3 classes in hib and on zero casters other realms. It's just 100times easier to waste ppl with stun as without it. So ppl dont get frustrated and keep running BG with pilz and every1 else stop playing. The mid and alb can only do something with numbers higher than hibs 2x-3x, and than hibs just log out and its going to be empty keep bashing, coz it gives tonns of RPS for def/atack ticks.

Enjoy the game as it is and dont talk much about hib dominating server 3 years now, or u get banned like me :)
And stop banning mid players for miss information :) Ban viewtopic.php?t=4963 for talk is overkill imho.
You are currently not playing game so you don't seem relise the biggist issue with BG fights moment is the realm swap timer.
At moment seems Midgard is flavour of the month realm and hibs and albions have swaped to Migard given them biggist BG.
And piltz and his stuning hibs choose the tactics of hideing in towers and keeps again as outnumberd . Or jut logging off.

To be fair i hope midgard outnumber piltz BG every night and flamechases and use same tactics he has for last year right back him and shows him how it is. kills the fun kills the game. Everything piltz deserves and more.

But the server just know if this happens that little mushroom turn to pve door times when least amount players online and there is no oppents for his hib pve door team.

The stun is not so effective now is it vs big Midgard BG with loads charge tanks . His only tactic now for HIbstun it to camp in tower and keeps to abuse the quickcast stun nuck nuck. Seems size does really matter when comes to BG pvp.

But you not got clue biggist BG with most followers dominates and loyalty means nothing when players are useing VPN to have two accounts and play two realm with 100% loyalty then aS well. Which is agaisnt eden rules but i am sure its happing.

last few night hibs hideing in tower keeps scared of bigger BG with lot lower realm ranked players.

This happens due to it being a player driven game with player driven economy . Thats nothing to do with the devs.
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