Search found 5 matches
- Sun Jan 21, 2024 5:35 pm
- Forum: Bug Report
- Topic: Caster pets (for BD at least) charge new target following the death of previous target
- Replies: 0
- Views: 367
Caster pets (for BD at least) charge new target following the death of previous target
Preconditions of at least my testing: - bonedancer, 46 darkness, magus pet and three nuking sub pets, targeting dragonsworn in malm, buffed with max d/q and CL dex 1.) Have caster pets attack target 2.) Kill target (yourself, not from a pet nuke), make sure pets are never interrupted 3.) Immediately...
- Sun Jan 21, 2024 5:29 pm
- Forum: Bug Report
- Topic: Aura only gives range and spell penetration doesn't effect damage
- Replies: 3
- Views: 407
Re: Aura only gives range and spell penetration doesn't effect damage
I don't believe buffs show up on bonuses (your spell range didn't increase there either, but it verifiably increases range behind 10). That said I'm not sure resist pierce exceeds 10, even with a buff. You'd have to test it against a live rvr target to figure it out, but I tried doing that last seas...
- Tue Mar 14, 2023 6:41 am
- Forum: Bug Report
- Topic: "Unable to summon turrets where you cannot reach" in open field
- Replies: 5
- Views: 366
Re: "Unable to summon turrets where you cannot reach" in open field
Also unable to be placed on ramparts, see new ss. Could cast on ground inside of the keep, but nowhere that was part of the keep itself (ramparts, center keep, etc)
- Fri Mar 03, 2023 7:37 am
- Forum: Bug Report
- Topic: "Unable to summon turrets where you cannot reach" in open field
- Replies: 5
- Views: 366
"Unable to summon turrets where you cannot reach" in open field
Sorry for not including the loc and it looks like I even managed to crop my zone map, but the titled error came up with the zerg (see the zerg leader icon near Glenlock). Happened for about a minute, after which it seemed to have resolved itself and I could cast shrooms as expected. Another animist ...
- Sat Feb 11, 2023 1:22 am
- Forum: Bug Report
- Topic: Animist Anger Spirit cast animation
- Replies: 1
- Views: 161
Animist bomber animation incorrect
Hi all,
Animist Arboreal Direct Damage (Bomber) line animation is the same as Lifetap on this server (pound-the-ground); it should be the arm-to-the-sky animation
https://youtu.be/fvzFkD7OhHw?t=840
Thanks! <3
Animist Arboreal Direct Damage (Bomber) line animation is the same as Lifetap on this server (pound-the-ground); it should be the arm-to-the-sky animation
https://youtu.be/fvzFkD7OhHw?t=840
Thanks! <3