GTAoE mechanics - Live vs Eden

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shoke
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GTAoE mechanics - Live vs Eden

GTAoE spells are currently making keep defense extremely difficult and oppressive. This comes from mechanic differences between Eden and Live.

When defending, it is very difficult to find any spot inside a keep to be able to perform spells of any kind. It is a bit odd considering the nature of defending inside a keep should offer some form of shelter. When you go on roof you are pelted with siege (that's OK) and more gtae from people you can't attack back.

GTAoEs work differently on Eden than Live.

Eden :
- No LoS required on GTAoE
- Spells go through structures (walls, etc)

Live :
- Need LoS on GTAoE
- Spells do not go through structures, with the exception of broken keeps

The expection of broken keeps means that once the center keep health goes to 0 (from attacking it with siege or meleeing it down), the LoS requirements become null. This adds a layer of "strategy" where you usually need to break the CK in order to take a keep.

In it's current implementation, defense is only really possible before the enemy breaks the outside door. You have room to move to hit different areas of the attacking force. However, the second the attackers are in, you are forced in the CK and there is little you can do from that point on.

I believe these simple changes would have a great and positive effect on keep defense and overall enjoyment of that part of the game.

Note : Live changed that animist shrooms cannot be placed on the CK roof.

* Will provide screenshots/videos soon
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