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 Post subject: Patch #52
PostPosted: Mon Mar 09, 2015 7:13 am 
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Joined: Fri Apr 06, 2012 12:02 pm
Posts: 242
  • Added: Greater Mythirien Onslaught (Mythical Siege Weapon speed -6% reload time)

  • Fixed: Siegemaster (Warlord ML1) will now work as intended (-30% siege reload time)

  • Fixed: Siegeram behavior improved (no more racing siegeram, and siegeram will now use the heading of the player when summoned)

  • Fixed: Siegeram damage are increased if there is more than one player in it.

  • Fixed: Using /repair on a door/structure will now check your woodworking level to determine your chance to successfully repair a keep component, and will now work with every wood type (depending on the quality of the wood you are using, you will need more or less wood)

  • Fixed: Mystic Wood (Convoker) should be working to repair, and received the highest wood value available

  • Fixed: Doors will close, and Darkness Falls change realm on Keep capture (this issue occured because of Cauldrons, don't ask why, this if the magic of code)

  • Updated: Following pets movement reworked


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