Search found 29 matches

by Epicburn
Sun Jan 01, 2023 9:20 am
Forum: Bug Report
Topic: BD heal pets doesent move in combat
Replies: 12
Views: 1353

Bonedancer Healer Subpet locking in combat Still

Ive reported this twice already and pretty sure at one point it was fixed during beta but it looks like it's back on launch. Bone healer subpets lock in combat and will not move if the bonedancer or pet is out of range.. they will stand still until you die. It's the exact same situation as the last ...
by Epicburn
Tue Oct 11, 2022 1:52 am
Forum: Bug Report
Topic: Bonedancer Healer Subpet locking in combat Still
Replies: 1
Views: 252

Bonedancer Healer Subpet locking in combat Still

Bonedancer Sub Healer pets still locking in combat... won't move into line of sight... or won't move into range. I was told to re-report if it still happened after reboot with pictures... I assume its been enough time. I can also take time to make a media clip if it's needed. https://imgur.com/a/LLg...
by Epicburn
Tue Oct 04, 2022 5:48 pm
Forum: Bug Report
Topic: Trollheim Explorer/Spindelhalla Bug Credit
Replies: 1
Views: 290

Trollheim Explorer/Spindelhalla Bug Credit

Recently noticed that if I killed the Spindelhalla bosses I would get credit for the Trollheim Mytherian quest. Killed Te'bui and Smarta in Spindel and got Trollheim Explorer credit for Uppat and Nedat Gungledar. I can only assume that if I soloed all the Spindel bosses ide get credit for all the co...
by Epicburn
Tue Oct 04, 2022 7:53 am
Forum: Bug Report
Topic: Bonedancer Healer Subpet locking in combat.
Replies: 1
Views: 263

Bonedancer Healer Subpet locking in combat.

Bonedancer healer sub pets lock in place in combat... if you or your commander move out of range or line of sight of wherever the healer pets began at the start of combat you are out of luck because they will never move into range to heal in defensive mode If any kiting of any kind is preformed your...
by Epicburn
Tue Sep 06, 2022 3:46 am
Forum: Bug Report
Topic: Muspelheim Bounty Hunter 30-34
Replies: 1
Views: 277

Muspelheim Bounty Hunter 30-34

Muspelheim Bounty Hunter 30-34 cannot be completed at 34 because Hrodrek is Grey con at 34 and you cannot receive credit for his kill. Could just be a simple fix by making him con green to 34. Killed him 3-4 times but can't receive credit. I didn't post this in the Open world thread because I assume...
by Epicburn
Sun Sep 04, 2022 12:31 am
Forum: Bug Report
Topic: Necro Pets can be double crit shot
Replies: 6
Views: 576

Re: Necro Pets can be double crit shot

How do you know they used crit shot? Did you ask a Scout to test with you? I tested with a scout.. pet cannot be crit shot into power shot but the pet can be power shot into power shot. If that's the case and they both power shot from stealth that could be the explanation but I was always under the...
by Epicburn
Sat Sep 03, 2022 8:36 pm
Forum: Bug Report
Topic: Necro Pets can be double crit shot
Replies: 6
Views: 576

Re: Necro Pets can be double crit shot

How do you know both were crit shots? I engaged them 8+ times with the same scenario each time Double Opener from stealth at 1500+ units Exact same mirrored damage into double mirrored damage standard opener. You can see almost mirrored damage from the 2 same level rangers. Ranger 1 279 Crit shot o...
by Epicburn
Sat Sep 03, 2022 7:31 am
Forum: Bug Report
Topic: Necro Pets can be double crit shot
Replies: 6
Views: 576

Necro Pets can be double crit shot

Necromancer Pets are not respecting the Crit shot immunity

As you can see in the screenshot the pet is being crit shot twice on opener into normal shots.

https://imgur.com/a/PzLGeTx
by Epicburn
Tue Aug 30, 2022 5:08 am
Forum: Bug Report
Topic: Necromancer Pet Casted Buffs
Replies: 0
Views: 626

Necromancer Pet Casted Buffs

The Necromancers pet casted buffs I.E Proficiency of Pain (Level 9 Painworking) and the Base Deathsight Dex buff will cancel eachother as the buff button is pressed so if I spam both for example the pets hands will start lighting up and he will try and cast whatever the last buff that was pressed in...