Search found 8 matches
- Mon Mar 25, 2024 6:44 pm
- Forum: Bug Report
- Topic: Ram Bug: Beno Inner CK Accessible
- Replies: 0
- Views: 225
Ram Bug: Beno Inner CK Accessible
From the position in the screenshot, I was booted off the ram immediately but ended up inside Beno's CK, as did two others. Someone later managed to somehow regain control of the ram and slightly adjust its position, which allowed sieging again and disallowed the accidental CK infiltration. https://...
- Tue Nov 21, 2023 4:17 pm
- Forum: Bug Report
- Topic: Fury of Nature Healing Bugged
- Replies: 1
- Views: 308
Fury of Nature Healing Bugged
I decided to test Fury of Nature, and at least against mobs, it appears bugged. I allowed a grogan to beat up on a lurikeen groupmate and then popped Fury, it consistently healed them for only 2 HP. The char planner also shows a heal value of 2 for it, though by description it should be equal to the...
- Sat Nov 11, 2023 2:35 am
- Forum: Bug Report
- Topic: Eldritch RA List Descriptions Misassigned
- Replies: 0
- Views: 372
Eldritch RA List Descriptions Misassigned
Eldritch realm ability list is bugged. The RA clicked on has the description of the RA below it. For instance, clicking Lifter will show the windowed description for Mastery of Focus. See my attached screenshot.
- Thu Feb 02, 2023 2:17 am
- Forum: Feedback
- Topic: Old Archery: Ranged to Melee Delay
- Replies: 0
- Views: 321
Old Archery: Ranged to Melee Delay
The old archery system recently received the following nerf/bug fix: "Fixed a bug that allowed melee swing without delay after firing a ranged weapon. Note that this only impacts the old ranged attack system, and not new archery." This leaves old archery feeling noticeably worse from a usa...
- Wed Jan 25, 2023 10:08 am
- Forum: Bug Report
- Topic: Keep doors requiring repairs
- Replies: 1
- Views: 180
Keep doors requiring repairs
Keep and tower doors are not automatically repairing and closing themselves upon capture. They stay open and require wooden boards for repair. I didn't think to take screenshots earlier, but it occurred throughout Albion's frontier as we recaptured Bold, Berk, and Beno from Hibernia. The entire BG u...
- Mon Jan 16, 2023 8:17 am
- Forum: Bug Report
- Topic: Ice Pet Behavior Inaccurately Nerfed
- Replies: 1
- Views: 303
Ice Pet Behavior Inaccurately Nerfed
Ice pets were changed to reflect live behavior, which is likely inaccurate for this older patch level. I am posting here in hopes the change will be reverted. Below is video footage of the ice pet behavior I expect - continuing to cast even at melee range until directly struck. The pet then disengag...
- Mon Jan 16, 2023 3:33 am
- Forum: Feedback
- Topic: Theurg Ice pets. Forcing melee.
- Replies: 4
- Views: 1159
Re: Theurg Ice pets. Forcing melee.
Here is video footage of the ice pet continuing to cast at melee range until struck. It then disengages from melee combat when the enemy target moves out of range, after a brief delay. The target then steps into range again without striking the ice pet, clearly demonstrating that the pet does NOT sw...
- Mon Jan 16, 2023 2:17 am
- Forum: Feedback
- Topic: Theurg Ice pets. Forcing melee.
- Replies: 4
- Views: 1159
Re: Theurg Ice pets. Forcing melee.
This directly contradicts my experience as a theurgist (not current live patch, SI era), and it's a substantial nerf that makes them much less enjoyable to play in PvE, particularly in close quarters like dungeons. Notice also that the ice pet in this video finishes its cast despite melee range bein...