Search found 55 matches

by Alvis
Mon Apr 01, 2024 6:41 pm
Forum: Bug Report
Topic: Inconsistent range for Spiritmaster Dex/Qui pet buff
Replies: 1
Views: 51

Inconsistent range for Spiritmaster Dex/Qui pet buff

Just noticed this today. Most SM pet buffs have a range of 1500 units, but the Valkyrie's Vivacity (level 13 in Spirit Enhancement) has a range of 1000 units for some unknown reason. It seems like this should be consistent with other pet buffs, and other levels of the same line, at 1500. Quickness.p...
by Alvis
Fri Mar 15, 2024 8:39 pm
Forum: Support
Topic: Eden on new Macbook Pro
Replies: 2
Views: 651

Re: Eden on new Macbook Pro

I have a similar experience trying to run under Crossover on my new M3. Game starts, but after the screen and NPCs in Camelot load the game crashes. What OS did you use under Parallels? I have an old Windows XP disc but wondering what the best approach would be. Any advice on the best Windows versio...
by Alvis
Wed Jan 31, 2024 1:05 am
Forum: Bug Report
Topic: Item Database: Unable to search on TOA Bonus: Armor Factor
Replies: 2
Views: 390

Re: Item Database: Unable to search on TOA Bonus: Armor Factor

Just thought I'd mention that this is still broken.
by Alvis
Mon Dec 04, 2023 11:05 pm
Forum: Bug Report
Topic: Lions Den Siege Golem/Treant Not Working Properly
Replies: 1
Views: 545

Lions Den Siege Golem/Treant Not Working Properly

Observed 3 times today (2 golem, 1 treant): the siege beastie goes to the CK, but then leaves through the wall and runs around to the west with any guards beating on it until it dies. It doesn't stay inside the keep and attack the lord.
Screenshot 2023-12-04 at 4.37.55 PM.png
by Alvis
Sun Jul 23, 2023 11:49 pm
Forum: Bug Report
Topic: Siege giant, captain or tent not spawning
Replies: 28
Views: 10155

Re: New Bug After Siege Golem Fix..?

In Claret today, I was on my Minstrel and observed the Mid siege giant at the Hib-owned keep. The giant would go through the wall, aggro the guards, come out a bit later with guards on him, go back in, etc. Never touched the gate, and eventually died to guard aggro despite the efforts of the Mids wh...
by Alvis
Thu Jul 20, 2023 4:52 am
Forum: Bug Report
Topic: Siege giant, captain or tent not spawning
Replies: 28
Views: 10155

Re: Siege Golem Gets Halfway to Keep and Stops

Happened in Claret as well.
by Alvis
Thu Jul 20, 2023 3:51 am
Forum: Bug Report
Topic: Siege giant, captain or tent not spawning
Replies: 28
Views: 10155

Siege Golem Gets Halfway to Keep and Stops

OK, so the siege golem spawned in Lions Den a few minutes ago, but got part way to the keep and simply stopped. Here are screenshots with evidence (clock shows that this isn't just me taking multiple screenshots while strafing). Loc of the golem is 27990, 35026, 4121 dir=359 Screenshot 2023-07-19 at...
by Alvis
Mon Jun 26, 2023 5:15 am
Forum: Bug Report
Topic: Siege giant, captain or tent not spawning
Replies: 28
Views: 10155

Siege Treant (and I assume Golem and Giant) Bug

The bug where a summoned siege treant instantly disappears is still there. I witnessed it today (just now, around 22:45 eastern time US -- I don't have a precise time because we then tried to kill the entire guard spawn with 2 people, which takes a while) in Wilton. We summoned the siege treant, and...
by Alvis
Mon Jun 26, 2023 5:08 am
Forum: Bug Report
Topic: Pets going through doors of towers
Replies: 0
Views: 304

Pets going through doors of towers

Bug report of two different charmed pets going through the closed door of a tower. Location: Dun Crimthain Guardtower Time: 10:49 PM eastern time US, 24-JUN-2023 Pets: Grogan and Ellyll Sage (see screenshots) How did they get in? Right through the closed main gate. I believe they were following a de...
by Alvis
Thu May 25, 2023 9:11 pm
Forum: Bug Report
Topic: Bestiary should have one entry per MOB type, not per individual in a zone
Replies: 1
Views: 191

Bestiary should have one entry per MOB type, not per individual in a zone

The real-time bestiary is a great start, but could use some refinement. Could we start by listing each MOB type only once per zone, instead of having a row in the table for every incidence of a MOB of that type? By that I mean something like the example of searching for different Glimmer MOBs in She...