Search found 9 matches

by Aesr
Tue Dec 20, 2022 1:02 am
Forum: Feedback
Topic: Opinion of Eden
Replies: 41
Views: 5966

Re: Opinion of Eden

I don't think its slow at all and its easy to gear thanks to currencies. It was a lot worse on live trying to gear and hitting stagnation. Here, even if you lose a roll, you still get currency.
by Aesr
Thu Sep 22, 2022 2:53 pm
Forum: Midgard
Topic: Where is the best place to farm for rogs at 50?
Replies: 0
Views: 2029

Where is the best place to farm for rogs at 50?

I know the cap is 49 right now, but where is everyone getting those nice rogs?
by Aesr
Sun Sep 18, 2022 2:06 am
Forum: Feedback
Topic: Friggs single target no longer stacks with the group version
Replies: 1
Views: 457

Re: Friggs single target no longer stacks with the group version

It was my error. What I thought was stacking was one hot overwriting the other because it was better. Still don't understand why they don't stack.
by Aesr
Sun Sep 18, 2022 12:38 am
Forum: Feedback
Topic: Friggs single target no longer stacks with the group version
Replies: 1
Views: 457

Friggs single target no longer stacks with the group version

Earlier in the alpha, it did stack. What was the reasoning behind this? Correct me if I'm wrong, but every other class ability dot wise stacks the single target and group target. Dots are altered by stats and RAs. Friggs is not altered by +healing statics or ras and its a static value. So I ask, why...
by Aesr
Tue Sep 06, 2022 10:09 pm
Forum: Feedback
Topic: Quests for 1-10
Replies: 1
Views: 513

Quests for 1-10

I noticed that quests are for 10-49. Is there any plan to add quests to the tutorial zone or are we gonna 1-10 just farming mobs?
by Aesr
Tue Sep 06, 2022 8:24 pm
Forum: Feedback
Topic: Bug pet Bonedancer
Replies: 1
Views: 397

Re: Bug pet Bonedancer

Bonedancer archer pets are terrible outside of said scenario. You can easily kite these pets as they will never fire outside of range unlike some pets. I don't know if this is because of the old archery system. Every other ranged pet if they start their cast inside of range and you go outside of it,...
by Aesr
Tue Sep 06, 2022 8:08 pm
Forum: Feedback
Topic: Are siege hookpoints currently disabled?
Replies: 2
Views: 393

Re: Are siege hookpoints currently disabled?

Also are all climbing points on keeps and walls disabled at the moment? I noticed I did not see the patterns on the walls for climbing.
by Aesr
Tue Sep 06, 2022 8:03 pm
Forum: Feedback
Topic: Are siege hookpoints currently disabled?
Replies: 2
Views: 393

Re: Are siege hookpoints currently disabled?

When trying to shift+right click anything on a keep, it says "You must wait one more second to interact again!
by Aesr
Tue Sep 06, 2022 8:02 pm
Forum: Feedback
Topic: Are siege hookpoints currently disabled?
Replies: 2
Views: 393

Are siege hookpoints currently disabled?

In the base game, you could shift+right click a keep wall to see information about it. You could also reveal the hookpoints on a keep by doing this. Is this currently disabled or not functioning?