Search found 7 matches
- Fri Jan 13, 2023 5:19 am
- Forum: Bug Report
- Topic: Passive Magic Ability of Prevailing Nightshade Spell Breaker stops working on weapon swap
- Replies: 5
- Views: 346
Re: Passive Magic Ability of Prevailing Nightshade Spell Breaker stops working on weapon swap
Upon further testing, the passive buff doesn't disappear if you drag and drop weapons from inventory. It just happens when you switch between the two MH weapons you already have equipped (the one in the back and the one in your side). To replicate: equip the SpellBeraker sword in our OH, any weapon ...
- Thu Jan 12, 2023 2:50 am
- Forum: Bug Report
- Topic: Passive Magic Ability of Prevailing Nightshade Spell Breaker stops working on weapon swap
- Replies: 5
- Views: 346
Passive Magic Ability of Prevailing Nightshade Spell Breaker stops working on weapon swap
The NS weapon, Prevailing Nightshade Spell Breaker, has a passive ability that adds +5 melee resist buff. I'm using this weapon in my OH, and when i swap from my current MH to my secondary MH it still shows, but when i swap back to my original MH weapon, the buff goes away and i lose the resist bonu...
- Tue Nov 29, 2022 4:14 am
- Forum: Bug Report
- Topic: SM Pet Is Not Intercepting While Stunned
- Replies: 1
- Views: 232
SM Pet Is Not Intercepting While Stunned
During this patch era, the SM pet can intercept blows while it is stunned (during both: spell and physical stuns). Players sometimes say it’s not true because the intercept doesn’t work while the pet is mezzed (which is the correct behavior) but players associate mezz with CC and then think stun als...
- Thu Nov 17, 2022 4:55 am
- Forum: Bug Report
- Topic: SM pet - melee damage taken is too high when not intercepting
- Replies: 1
- Views: 218
SM pet - melee damage taken is too high when not intercepting
The melee damage taken by the SM pet when it's attacked directly (not the intercept damage) is too high in Eden. The damage should be the same as the damage taken during a successful intercept (around 1/3 of the current damage). A player posted a combat log in "freddyshouse" forum (2005) s...
- Sat Nov 05, 2022 2:22 pm
- Forum: Bug Report
- Topic: SM Pet Intercept Damage
- Replies: 1
- Views: 573
SM Pet Intercept Damage
As requested in Discord, I'm creating a bug report. This post is regarding Beta Patch Note #23: "- Spiritmaster pet should no longer take reduced damage on intercept. (Verified on live)" I'm not sure what was meant by "Verified on live" -if it was the actual 2022 live or 2009 liv...
- Wed Aug 31, 2022 5:16 pm
- Forum: The War Council
- Topic: What are the FoTM classes at this patch level?
- Replies: 9
- Views: 8068
Re: What are the FoTM classes at this patch level?
Here are the highlights after after reading dozens and dozens (maybe hundreds) of threads in VN Boards for this patch level. Disclaimer: Keep in mind that during this patch level there were two types of servers: a Classic and a TOA server; not all the posts indicated which server type the post was a...
- Fri Aug 19, 2022 11:17 pm
- Forum: The War Council
- Topic: What are the FoTM classes at this patch level?
- Replies: 9
- Views: 8068
What are the FoTM classes at this patch level?
I'm not too familiar with this patch level. So let me ask you guys, what are the classes that will clearly have an advantage over others for a solo PvP?
I know that Stealth = Speed > speedless-visi for soloing, but what shines brighter than other?
-asking for a friend...
I know that Stealth = Speed > speedless-visi for soloing, but what shines brighter than other?
-asking for a friend...